XR Programmer | Game Developer | UTeM

Danish Irsyad Building interactive worlds at the edge of reality

Final-year Game Technology student (CGPA 3.83) specialising in Mixed Reality and real-time simulation. Currently shipping GearUp - an MR automotive training sim on Meta Quest 3S.

AVAILABLE FOR INTERNSHIP
FINAL YEAR PROJECT - ACTIVE
About

I don't just make games - I build the systems that blur the line between physical and digital worlds.

As a Game Technology student at UTeM with a consistent Dean's List record (CGPA 3.83), I've shaped my studies around the intersection of real-time engines, XR development, and intelligent game systems.

My Final Year Project, GearUp, is a Mixed Reality tabletop simulator that lets users assemble Perodua Myvi engine components in spatial AR via Meta Quest 3S passthrough - hands-on learning without a physical engine bay.

Outside the lab: facilitator, game jam champion, student society secretary, and national exhibition presenter at Hari TVET Negara 2026.

Profile Photo
3.83 CGPA - Dean's List, every semester
1st Game Jam - Play Next D'FTMK Technity
MR Passthrough on Meta Quest 3S
2026 Hari TVET Negara Showcase Exhibitor
Skills Matrix

Tools of the trade

Game Engines
Unity & Unreal
Two-engine developer - leveraging Unity 6.3 for MR/AR passthrough and Unreal Engine 5 for high-fidelity environments. Built everything from XR simulators to game jam winners.
Unity 6.3 Unreal Engine 5 Meta XR SDK Passthrough API
Unity
Advanced
ProficiencyAdvanced
XR / MRActive FYP
Unreal Engine
Intermediate
ProficiencyIntermediate
BlueprintsComfortable
Programming
Languages
C# (Primary) C++ JavaScript
C# for Unity scripting and XR interactions; C++ for OpenGL rendering pipelines; JavaScript for web game prototypes.
Design & 3D
Creative Tools
Blender (Int.) After Effects (Int.) Photoshop
Collaboration
Soft Skills
Team Leadership Facilitation Public Speaking BM (Native) EN (Advanced)
Development & Version Control
Dev Tools
GitHub Diversion Trello
Version control via GitHub and Diversion for Unity projects; Trello for sprint planning and team task management.
AI Tools
AI-Assisted Workflow
Gemini Claude Nanobanana Veo NotebookLM ElevenLabs Tripo AI
Integrating generative AI tools into the creative and development pipeline - from 3D asset generation to voice synthesis and research.
Featured Work

Projects

GearUp Gameplay
★ Final Year Project
Unity 6.3MR

GearUp

Interactive MR Automotive Maintenance Simulator | 2026

An immersive Mixed Reality tabletop simulator that puts a Perodua Myvi engine in your hands - without needing a real engine bay. GearUp uses Meta Quest 3S passthrough to layer virtual engine components onto your physical workspace.

  • Meta Quest 3S passthrough blending virtual components with the real world
  • Step-by-step guided assembly of Myvi engine components
  • Spatial interaction system for component grab, snap, and inspect
  • Educational overlay system with contextual tooltips
  • Built in Unity 6.3 using the Meta XR SDK
Shopper Sprint Gameplay
Solo Project
Unreal Engine 5
Shopper Sprint Trailer

Shopper Sprint

Solo | Unreal Engine 5

A fast-paced solo project built entirely in Unreal Engine 5. Designed and developed independently, Shopper Sprint showcases UE5 gameplay mechanics, level design, and C++ programming from the ground up.

  • Developed solo - full ownership of design, code, and assets
  • Built with Unreal Engine 5 using C++ and Blueprints
  • Custom gameplay mechanics and level layout
Rituals of The Forgotten Gameplay
Group Project
Unreal Engine 5
Rituals of The Forgotten Trailer

Rituals of The Forgotten

Group Project | Unreal Engine 5 | Programmer

A collaborative group project built in Unreal Engine 5. As the team's programmer, I was responsible for core gameplay systems and scripting logic, working alongside artists and designers to bring the game's atmosphere to life.

  • Role - Programmer on a collaborative team
  • Built in Unreal Engine 5 using C++ and Blueprints
  • Focused on gameplay systems and interactive mechanics
Overtime Gameplay
🥇 Game Jam - 1st Place
Unity 2022.3
Overtime Trailer
Janji Siap Team

Overtime

Team "Janji Siap" | Unity 2022.3 | 3D Artist | Game Jam 1st Place

A game jam entry developed with my team "Janji Siap" that secured 1st place in competition. Built in Unity 2022.3, my role was 3D Artist - responsible for modelling, texturing, and asset integration to give the game its visual identity under tight jam constraints.

  • 1st Place - Game Jam winner with team "Janji Siap"
  • Role - 3D Artist (modelling, texturing, asset integration)
  • Built in Unity 2022.3 under time-constrained conditions
  • Collaborative pipeline between artists and programmers
Creative

Video Editing

Motion graphics and video editing work produced in Adobe After Effects. From game trailers to motion sequences - here's where code meets craft.

Purify
Purify After Effects
Motion Graphic Subject Final Project
▶ Watch Video
Individual Introduction
Individual Introduction After Effects
Motion Graphic Assignment
▶ Watch Video
Eid Fitr 2026 Short Video
Eid Fitr 2026 Short Video After Effects
Self project
▶ Watch Video
Shopper Sprint Official Trailer
Shopper Sprint Official Trailer After Effects
Multiplatform Game Subject Individual Project
▶ Watch Video
Rituals of The Forgotten Official Trailer
Rituals of The Forgotten Official Trailer After Effects
Workshop 2 Group Project
▶ Watch Video
Overtime Official Trailer
Overtime Official Trailer After Effects
Game Jam Project
▶ Watch Video
Experience

Activities & Involvement

Hari TVET Negara 2026
Showcase Exhibitor
Presented VR projects by seniors alongside my own Mixed Reality game, GearUp, at a national-level TVET exhibition - representing UTeM's Faculty of ICT.
Hari TVET Negara 2026
Next Gen Teen Xchange 2025
Facilitator - MDEC Initiative
Mentored high school students in creative thinking, problem solving, and digital board game development as part of the national MDEC programme.
Next Gen Teen Xchange 2025
FICTS - Faculty ICT Student Society
Secretary
Managed administrative operations, official documentation, and organisational coordination to support student engagement and faculty-level initiatives.
FICTS Secretary Role
Play Next D'FTMK Technity Game Jam
Participant - 🥇 1st Place
Competed in a faculty game jam, developing a 3D game under time constraints with team "Janji Siap". Secured 1st place against teams across the faculty.
Game Jam 1st Place
Hari Bersama Fakulti & D'FICTS Kickstart
Facilitator
Guided new intake degree students through structured orientation activities, facilitating their transition into university life at UTeM.
Orientation Facilitator
Education

Academic background

2023 - 2027 (Expected)
Universiti Teknikal Malaysia Melaka
Bachelor of Information Technology (Game Technology) With Honours
CGPA 3.83
Dean's List - Every Semester
2022 - 2023
Kolej Matrikulasi Selangor
Malaysian Matriculation - Science Stream
PNGS 3.75
MUET Band 4
2017 - 2022
SMK Putrajaya Presint 14 (1)
Sijil Pelajaran Malaysia (SPM) - Science Stream
2A+ 2A 1A- 1B+ 2B 1C+
Contact
Let's build something
worth playing.

Open to internship roles in Game Development, XR Programming, or any position that puts interactive technology to meaningful use.

+60 14-623 1810 · Durian Tunggal, Malacca, Malaysia